BUDDYWORKS Avatar Framework - FX Structure
The FX-Template
Section titled “The FX-Template”The FX template is named “_BW_FX”.
It contains the essential layers commonly used by avatars, you can duplicate and expand as you see fit.
FX Animator
Section titled “FX Animator”- Base: Obligatory, make sure it is empty at all times.
- Left/Right Hand: Layers for face expressions made with your hands.
- Tops/Pants/Shoes: INT switches that allow you to write exclusive toggles.
- Presets: You can use the Presets layer to drive multiple parameter drivers at once, allowing for preset sets of your toggles.
- Toggles and Sliders: The heart of operation, this is a premade DirectBlendTree ready to use.
To learn more about DirectBlendTrees, we can recommend this writeup: Combining Layers Using Direct Blend Trees
This is the gist, you will find more fine-grained detail in the text document provided inside the Avatar Framework folder or here.